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Opus Cutter

Cut Opus audio files to a Start and End Point

Specify your files

*Files deleted after 24 hours

Specify the start and end time for the portion you want to keep.

Format: HH:MM:SS (e.g., 00:01:30 for 1 minute 30 seconds)

Convert up to 1 GB files free, Pro users can convert up to 100 GB files; Sign up now

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How to Cut and Trim Opus

1 Upload the Opus audio files you want to cut.
2 Drag the start and end handles on the waveform or the timeline, or type exact timecodes if you already know them.
3 Preview the selection and run the cut — the part you keep is copied through untouched wherever the format allows it.
4 Download the trimmed Opus file.

Opus Cutter FAQ

Does the format limit where I can cut?
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It does. Opus is the best-in-class lossy codec at low bitrates and the standard for voice and real-time audio. That is precisely what decides whether a cut can be placed arbitrarily or has to land on a structural boundary.
Yes — Opus always resamples to 48 kHz internally, so sample-rate choices you make elsewhere in the chain do not survive into it. It explains most of the "the cut is a fraction of a second off" surprises.
Yes — cut the piece before it and the piece after it, then merge the two results. That is deliberately two steps because it keeps both halves on the fast, lossless path instead of forcing a full re-encode.
Not if the format allows a stream copy — the data you keep is bit-identical to the source and the job finishes in about the time the upload took. Only a frame-exact cut on a format that cannot do it cheaply needs a re-encode.
Yes. Upload the set and they process in parallel with the same settings, which is the practical way to handle a podcast series or an album rather than repeating the job by hand.
Yes. ID3, Vorbis comments and MP4 metadata atoms are carried across, cover art included, so a processed file still sorts correctly in a music library. ReplayGain values are recalculated rather than copied, because a stale one is worse than none.
No. Opus Cutter is free without an account and adds no audio watermark or spoken tag to the output. Your upload is deleted from the workers shortly after the job completes.
Yes: free accounts process audio up to 200 MB per file, which at typical bitrates is several hours of material; ffmpeg does the decoding and encoding, exactly as it would on a desktop. That is the most generous cap on the site after video, and audio work rarely runs into it.
PNG.to is built around the format you use when you cannot afford to lose a pixel: lossless, alpha-capable, and the correct answer for screenshots, logos, line art and anything with hard edges. Image work is rarely one step: people arrive to change a format and leave needing the picture a different size, a different weight or a different shape. Running Opus Cutter on the same upload pipeline, the same size caps and the same account is the whole reason it is here rather than on a fourth tab.
The converter on this site moves images to and from PNG, JPG, WebP, GIF and SVG — which is the step where the decision about transparency actually gets made. That is the step most people actually came for, and doing it after Opus Cutter rather than before it means the conversion works from the file you finally settled on.
The engines are shared — the same libraries, the same workers, the same limits. What differs is the advice, and the advice here starts from one fact about the format this site is named after: there is no quality slider to get wrong — a PNG round-trips bit-exactly, so the only thing edits cost you is file size. A PNG site is opinionated about where PNG is the right destination and where it is not, and that judgement is worth more than the button.
No account, and nothing is kept: uploads are deleted from the workers shortly after the job finishes, and nothing you process is indexed, listed or used for anything else. Free accounts exist for history and batch size, not for access.

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